Employees

Feel free to apply to be an employee. We currently have 6 departments. Apply below in comments. We currently have 42 positions open with 44 total. Each department or group gets its own TFS email. If your skill to help us isn't on the list, put it below and we will find you a spot!

Lead Department
Please do not apply here except for the spots specified to be able to apply for.

CEO- Gavin of Beyond the Sand Admin Team

Vice President- Gamer Emma

Department Helper- Able to apply; Helps the departments with problems and inspects everything. The department helper works with the Progressn Reporter.

Progress Reporter- Able to apply: In charge of keeping people up to date and making sure progress is going as good as planned.

Lore Department
Works on the lore of the game. All empty spots are allowed to be applyed for.

Lore Director- Empty; In charge of keeping the Lore Department up and running. Answers directly to the Department Helper.

Quest Manager- Empty; Manages quests and makes sure they follow lore.

Quest Manager- Wmpty;

Story Manager- Empty; Manages most of the story and lore.

Story Manager- Empty;

Gameplay Department
Works on coming up with gameplay features. All empty slots are allowed to be applyed for.

Gameplay Director- Empty; In charge of keeping the Gameplay Department up and running. Answers directly to the Department Helper.

Combat Designer- Empty; In charge of making ideas for the combat of the game. Also creates the design for weapons and ships.

Combat Designer- Empty;

Feature Designer- Empty; Comes up with all the extra features

Feature Designer- Empty;

Area Design Department
Comes up and sometimes designs the different locations on the game. All empty slots are allowed to be applyed for.

Area Design Director- Empty; In charge of keeping the Area Design Department up and running. Answers directly to the Department Helper.

City Designer- Empty; Makes the design for the cities and ports in the game.

City Designer- Empty

Island Designer- Empty; Helps create designs for islands.

Island Designer- Empty;

Programming Department
Works on developing the game, applicants must know C# or Javascript and Site Developers only need to know HTML and Javascript. Wiki Developers need to know MediaWiki. If you do not know how to program in one of the languages needed, ask other users for guides. If you need to know Javascript or C# basics, ask Gavin of Beyond the Sand Admin Team.

Programming Director- Empty; Keeps the department up and running, they must be able to be one of the three developers.

Game Dev
Gaming Dev Lead- Empty; Must know C# and Javascript. Reports to the director. Knowing LUA or Boo is also a plus.

Game Javascript Dev- Empty; Must know a lot about using Javascript in gaming.

Game C# Dev- Empty; Must Know a lot about using C# in gaming

Game C# Dev- Empty;

Unity Dev- Empty; Must know Unity real well. Helps devs use Unity and more.

Game Dev 2
Game Dev 2 Lead- Empty;

C# Dev- Empty;

C# Dev- Empty;

Javascript Dev- Empty;

Unity Dev- Empty;

Site Dev
Site Dev Lead- Empty; Must know a lot of HTML and Javascript. Reports to the director.

Site Javascript Dev- Empty; Must know a lot about Javascript for site dev.

Site Javascript Dev- Empty;

Site HTML Dev- Empty; Must know a lot about HTML for site dev.

Site HTML Dev- Empty;

Wiki Dev
Wiki Dev Lead- Empty; Must know mediaWiki real well along with CSS. Reports to the director.

Wiki Dev- Empty; Must know a lot about mediaWiki.

Wiki Dev- Empty;

CSS Wiki Dev- Empty; Must know a lot about CSS in Wikia.

CSS Wiki Dev- Empty;

Art Department
In charge of creating textures that work with Unity for the game. You can apply for all of these.

Art Dev Lead- Empty; Must know 3-d texturing real well. Reports to the director.

Blender Dev- Empty; In charge of helping employees make Blender textures.

Artist- Empty; Creates Assigned Textures

Artist- Empty;

Artist- Empty;